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	<title>Comments on: Two cultures of interactive fiction</title>
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	<link>http://greenokapi.net/blog/2008/09/13/two-cultures-of-interactive-fiction/</link>
	<description>Perl, Haskell, stuff</description>
	<pubDate>Thu, 09 Sep 2010 04:02:15 +0000</pubDate>
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		<title>By: Peter</title>
		<link>http://greenokapi.net/blog/2008/09/13/two-cultures-of-interactive-fiction/#comment-68</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Sun, 14 Sep 2008 17:02:37 +0000</pubDate>
		<guid isPermaLink="false">http://greenokapi.net/blog/?p=150#comment-68</guid>
		<description>Thanks for that review.  You've inspired me to go and have another look at some i-f.

I rarely enjoy the difficult puzzles, but I love the story-telling element.  But it's more than just story-telling: it's exploring the world, and piecing together those fragments of a non-linear narrative.</description>
		<content:encoded><![CDATA[<p>Thanks for that review.  You&#8217;ve inspired me to go and have another look at some i-f.</p>
<p>I rarely enjoy the difficult puzzles, but I love the story-telling element.  But it&#8217;s more than just story-telling: it&#8217;s exploring the world, and piecing together those fragments of a non-linear narrative.</p>
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